Last update: March 24, 2003
T- BALL  (Ages 5-6)
Focus:  Having Fun

SKILLS:
   
          1.         Proper mechanics of throwing
   
        2.         Proper mechanics of catching.
   
         3.         Proper mechanics of batting
   
         4.         Introduction to base running.
   
         5.         Introduction to fielding position

Rules–Pitching  
   
       1.         For the first 5 games, all batters will hit from the batting tee.
   
         2.         If the batter hits the tee, the batted ball will be treated as a foul ball.
   
         3.         If the ball does not travel ten (10) feet, it will be treated as a foul ball.
   
         4.         After five (5) games, a coach or manager from the offensive team will throw 3 pitches.
   
                     a.    If the batter does not hit one of these pitches, she will bat from the 
                               tee until she hits a ball in fair territory.

Rules–Players  
            1.         Teams shall consist of five (5) to eight (8) players.
   
         2.         All players shall take a position in the field.
   
         3.         All players bat and you must keep the original order.
   
         4.         Late players will be added to the end of the lineup and may take the field at any time.
   
         5.         Catchers must wear protective gear.
   
         6.         The ball is dead when returned to the catcher and she steps on the plate or to the pitcher.

Rules-Batting / Base Running / Scoring
   
         1.         All batters and base runners must wear a helmet at all times.
   
         2.         No score keeping.
   
         3.         No outs will be kept
   
         4.         All players bat in each and every inning.
   
         5.         The number of batters shall equal the number of players on the larger team.  
                       
For example, if one team has seven (7) and the other team has five (5), 
                        each team will bat seven (7) players.
   
         6.         The ball must travel at least ten (10) feet in fair territory to be a fair ball.
   
         7.         Runners advance one (1) base at a time, except for the last batter of the inning.  
                       
The last batter may advance as many bases as possible.
   
         8.         Runners thrown out will leave the bases.
   
         9.         Runners will advance one (1) base on an overthrow.
   
         10.       No stealing or leading off.
   
         11.       No 3rd strike dropped ball or infield fly rule.
   
         12.       Runners cannot steal bases or home plate.